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DPChallenge Forums >> Challenge Announcements >> "Texture Overlay" Results Recalculated X2
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Showing posts 51 - 67 of 67, (reverse)
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11/16/2015 11:42:05 PM · #51
"For this challenge only, we will be a little more lenient on how aggressive your texture may be."

IMO this statement is what caused the confusion. And the need to DQ.
11/17/2015 08:49:16 AM · #52
Originally posted by posthumous:

For the record, I'm in favor of fewer dqs for this poorly understood challenge, not more.


I think it's clear that the description of the challenge was not. And while I agree to fewer DQs, I do think there is a difference between texture and opacity. IMO, Paul and Robert's definitions of texture overlay in the original discussion thread were not the same:(
11/17/2015 09:05:32 AM · #53
Perhaps the fault lies not in the challenge description or in the discussion that followed, but in the Advanced Editing rule set, where it states...

You May ... use images that do not meet the source or date requirements as textures in your entry if they function specifically as textures and not to circumvent other rules. (my emphasis)

While I cannot find a definition of what a "texture" is specifically in digital photography, Websters defines it as "the feel, appearance, or consistency of a surface or a substance", further adding, "the tactile quality of the surface of a work of art."

I get this. This is easy to understand.

As executed, the great majority of the images in the challenge, mine included, overstepped the boundaries of what is a texture since in these cases it did not alter the appearance of the "surface" of the digital canvas but rather added a transparency through which the image could be viewed (i.e. a double exposure).

Could the SC possibly see fit to clarify the definition of a "texture" in the rule set, even if it's simply a link to Webster?
11/17/2015 02:54:24 PM · #54
What's the hubbub all about? Three DQs: Two had exif data problems, one used a mask on the texture (it wasn't applied to the entire image). Seems pretty straight forward. No one was DQ'd because of opacity or what is or is not considered a legitimate texture. Odd thread.
11/17/2015 05:57:58 PM · #55
Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)


Is that a rule for textures?
11/17/2015 06:39:09 PM · #56
Originally posted by posthumous:

Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)


Is that a rule for textures?


The texture has to be applied to the entire image. You can mask the texture to an extent but not entirely. That said, it may have been the blend mode and not a mask on the guitar shot. Regardless the DQ text said nothing about masking, "Photographer has created a composite, a double-exposure of two prominent elements that have roughly equal weight in the finished composition. While it's a fine piece of work, it doesn't fit into the category "texture overlays" and we have to DQ it."
11/17/2015 07:16:43 PM · #57
Originally posted by backdoorhippie:

Originally posted by posthumous:

Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)

Is that a rule for textures?

The texture has to be applied to the entire image. You can mask the texture to an extent but not entirely. That said, it may have been the blend mode and not a mask on the guitar shot. Regardless the DQ text said nothing about masking, "Photographer has created a composite, a double-exposure of two prominent elements that have roughly equal weight in the finished composition. While it's a fine piece of work, it doesn't fit into the category "texture overlays" and we have to DQ it."

This is the only mention of "texture" in the rules:

Originally posted by Advanced Rules:

You May: use images that do not meet the source or date requirements as textures in your entry if they function specifically as textures and not to circumvent other rules.

Nothing in there about covering the entire image being required.
11/17/2015 07:20:51 PM · #58
I'm tired of digging for this thread but we've been through the whole discussion elsewhere about it being applied to the entire image.
11/17/2015 07:55:56 PM · #59
Yes, we have. And I enjoy debating as much as anyone.

I always have understood a texture overlay to be applied to the entire image area. The first time I tried it, the result was awful. When blend mode is set to Overlay, I learned next, the result is likeable. I like it for the way it often adds mystery & romance to an image.

For me, texture layering was the first step in learning how to blend image information in layers to get the look I love. It was a side challenge. After a fairly short learning curve, I began a much more enjoyable process of finding what I love, my vision. It's regrettable that I so seldom get a chance to try my luck in a challenge.

Maybe what we need, to settle the dust, is A TEXTURE OVERLAY SIDE CHALLENGE! WOOT!

.

I started like this...........& ended like this.

Message edited by author 2015-11-17 20:11:35.
11/17/2015 08:12:57 PM · #60
Originally posted by pixelpig:

Maybe what we need, to settle the dust, is A TEXTURE OVERLAY SIDE CHALLENGE! WOOT!

You could revive one of these threads ... :-)
11/17/2015 08:19:58 PM · #61
Well I thought about that, but some of those people are no longer active here.
11/17/2015 08:24:40 PM · #62
Originally posted by pixelpig:

Well I thought about that, but some of those people are no longer active here.


Start a new one, those were fun and we're long overdue for a new one.
11/18/2015 11:11:40 AM · #63
Originally posted by posthumous:

Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)


Is that a rule for textures?

I thought it was. I guess not. I should know better than to chime in on a topic for which I've done zero research and have no knowledge or experience, but half-assery has gotten me this far and it's too late to change.
11/18/2015 11:46:36 AM · #64
Originally posted by bohemka:

Originally posted by posthumous:

Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)


Is that a rule for textures?

I thought it was. I guess not. I should know better than to chime in on a topic for which I've done zero research and have no knowledge or experience, but half-assery has gotten me this far and it's too late to change.


I don't see how it makes any sense to rule out masking since the blending mode often has much the same effect of making the texture invisible in certain areas.
11/18/2015 11:46:43 AM · #65
Originally posted by bohemka:

. I should know better than to chime in on a topic for which I've done zero research and have no knowledge or experience, but half-assery has gotten me this far and it's too late to change.

And that remark just put you on my "favorite photographers" list!
11/18/2015 11:48:40 AM · #66


On the other hand, masking the sky to selectively add cloud details is gonna get a DQ in anything but an Expert challenge. As we know.

Message edited by author 2015-11-18 12:04:50.
11/18/2015 04:34:16 PM · #67
Originally posted by bohemka:

Originally posted by posthumous:

Originally posted by bohemka:

one used a mask on the texture (it wasn't applied to the entire image)


Is that a rule for textures?

I thought it was. I guess not. I should know better than to chime in on a topic for which I've done zero research and have no knowledge or experience, but half-assery has gotten me this far and it's too late to change.


Naw -- I've heard that bandied around quite a bit as an unwritten rule.

hmmm... wait... if it was typed it was written?

Ok "unofficial" rule. But it's certainly been a "suggested" guideline at times. As to who suggested it. Who knows? But it's what I've been going by in the past. Seemed safest. :)
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